Skip to main content

Customize

This page explains how to customize Beer System Prefabs. Change settings from the Unity Inspector.

Inspector labels below match the Japanese names in the Unity Editor.

Bottle settings​

Select a bottle. The Inspector shows these fields.

一般設定 (General)​

Change the references if you use a custom model. You usually do not need to change them.

  • オブジェクトトランスフォーム

    Transform of the liquid container. Change this when using a custom model.

  • 液体レンダラー

    Renderer that displays the liquid. Change this when using a custom model.

  • 液体メッシュ

    Mesh for the liquid. Change this when using a custom model.

波設定 (Waves)​

  • 波の最大高さ

    Maximum amplitude when the liquid wobbles.

  • 波のスピード

    How fast the wobble moves.

  • 波が収まるスピード

    How fast the wobble settles.

ボトル設定 (Bottle)​

  • 飲み方

    Set グラスに注ぐ (pour into a glass) or 直接飲む (drink from the bottle).

ボトル (Bottle look)​

  • ボトルのレンダラー

    Renderer for the bottle.

  • ボトルの色

    Bottle color.

キャップ (Cap)​

  • キャップのレンダラー

    Renderer for the cap.

  • キャップの色

    Cap color.

  • ビール開栓音

    AudioSource played when the bottle is opened.

ラベル (Labels)​

  • ネックラベルのレンダラー

    Renderer for the neck label.

  • ネックラベルのテクスチャ

    Texture for the neck label.

  • フロントラベルのレンダラー

    Renderer for the front label.

  • フロントラベルのテクスチャ

    Texture for the front label. Use this to change the bottle label.

液体 (Liquid)​

  • 開始時の液体量

    Initial amount of liquid in the bottle.

  • ビールの色

    Color of the beer in the bottle and of the beer pour particles.

  • 泡の色

    Color of the foam in the bottle and of the foam pour particles.

  • 飲むスピード (when drink style is 直接飲む)

    How fast the liquid decreases when drinking from the bottle.

  • 液体パーティクル (when drink style is グラスに注ぐ)

    Particle system used when pouring.

Glass settings​

Select a glass. The Inspector shows these fields.

一般設定 (General)​

Change the references if you use a custom model. You usually do not need to change them.

  • オブジェクトトランスフォーム

    Transform of the liquid container. Change this when using a custom model.

  • 液体レンダラー

    Renderer that displays the liquid. Change this when using a custom model.

  • 液体メッシュ

    Mesh for the liquid. Change this when using a custom model.

波設定 (Waves)​

  • 波の最大高さ

    Maximum amplitude when the liquid wobbles.

  • 波のスピード

    How fast the wobble moves.

  • 波が収まるスピード

    How fast the wobble settles.

グラス設定 (Glass)​

  • 注ぐスピード

    How fast the liquid fills.

  • 飲むスピード

    How fast the liquid decreases when drinking.

tip

If something looks off after you change settings, place the Prefab again or reset the values.